Game Design Analysis: The Issue with Mobile Games

Have you ever noticed that the large majority of mobile games seem to be a drastically lower quality than the games available on PC or consoles? Or have you also noticed that the app stores are somewhat overflooded by shovelware, several copies of the same formula, or heaps of microtransaction and ad infested games? Well … Continue reading Game Design Analysis: The Issue with Mobile Games

Game Design Analysis: Roguelikes and roguelites

This week we'll be talking about roguelike and roguelite games. What's the difference between these two genres? Why are we seeing so many of them being made? And why exactly to they seem so addicting? We'll look into it here now. First let's talk about the difference between the two genres. Like the Metroidvania genre, … Continue reading Game Design Analysis: Roguelikes and roguelites